AI Insights · Timothy · July 2025
Top 5 Fidget Toy Games on iOS in Latin America: Q2 2025 Performance
Explore the performance trends of the top 5 fidget toy games on iOS in Latin America during Q2 2025, focusing on downloads, revenue, and active users.
The second quarter of 2025 saw varied performances among the top fidget toy games on iOS in Latin America, with insights provided by Sensor Tower.
Antistress - Relaxing games from Moreno Maio showed a notable increase in weekly revenue, peaking at around $150 in the last week of June. Downloads fluctuated, ending the quarter at approximately 4.6K. Active users grew steadily, reaching over 23.3K by the end of June.
For Pop it Game - Fidget Toys 3D, weekly revenue demonstrated a gradual increase, peaking at $94 mid-June. Downloads remained minimal throughout the quarter, with a slight increase to 11 in early June. Active users saw a decline, ending at 3.
Slime it: Slime Game Simulator maintained stable revenue, hovering around $60-$70 weekly. Downloads were sparse, with only a few instances recorded. Active users remained constant at 4.
Automatoys experienced varied revenue, peaking at $56 in early May and then fluctuating. Downloads were highest in mid-May at 1.6K, while active users consistently remained around 17K, slightly declining towards the end of the quarter.
Lastly, Tappy: Self Care Fidgeter had a sporadic revenue pattern, peaking at $31 in mid-June. Downloads showed slight fluctuations, with a peak of 37 in early June. Active users decreased slightly, closing the quarter at 197.
These insights provide a snapshot of the fidget toy game landscape, with more detailed data available from Sensor Tower.